Learn 3D Graphics

The Basics Learn 3D Graphics fundamentals then progress to more complex studies. The idea of 3D graphics has been around since 1961 and has significantly evolved over the years. I’ll walk you through the basics of 3D graphics development. Primary Use Cases Video games and movies Planning real-world architecture Interactive software experiences Modeling reality Learning My primary use case is building interactive software experiences. The following content is tailored with that in mind, but will stay abstract enough to help you learn fundamental concepts....

A Pragmatic Programmer Book Review

I really like this book. As a programmer that has been at it since the 20th century, this book codifies my experiences. As I read through the book, I find myself nodding my head and agreeing more often than not. It’s almost like reading daily affirmations that hammer instinctual best practices home like a nail gun. Summary The Pragmatic Programmer: From Journeyman to Master is a book about computer programming and software engineering, written by Andrew Hunt and David Thomas and published in October 1999....

Salary Negotiation for Programmers

Salary negotiation for programmers isn’t much different than any other job. I ran into this question on Quora, so I started answering it there; this is an extension of that post specifically for programmers. If an interviewer asks me what I am expecting as my salary, what should I answer? — Quora Ask for what you need and fits market rates for your prospective position. Ask yourself these questions. How much money do I need to save for retirement and pay the bills?...